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Monthly Archives: January 2012
Tracing Zombie objects in Objective C
If an object gets deallocated too early, other objects still might have references to it and accessing it will lead to crash. Enabling Zombie objects will prevent crashes because objects are never actually deallocated and we’ll get an exception if we try to access such an object. But figuring out which object is causing trouble is just smaller part of the job. We need to find out where is the extra release (or missing retain) that is causing troubles. Read more
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